Here, an example of a stream flowing into a minor river is shown. Some particularly tangled segments of rivers can result in maps with two or more waterfalls. Waterfalls are often located where two rivers intersect and the smaller river empties into the larger one. Press Tab until you reach the relative height and cliff indicator screens, and follow rivers. While the site finder does not include waterfalls, the embark screen can still be used with fair accuracy to locate waterfalls for your fortress. In some cases, the water at the top of an artificial waterfall can have low depth, causing dwarves to attempt to cross it, falling to the bottom of the waterfall.They also tend to deconstruct nearby constructions when freezing. Freezing waterfalls are deadly to any dwarves unfortunate enough to end up in a block of ice.Depending on what you are trying to do, this may actually count as a benefit. Waterfalls can also have interesting effects on water pressure.You can mitigate this somewhat (at the cost of micromanagement or complexity) by only operating your waterfall occasionally (which is much easier with engineered waterfalls). Waterfalls will impact your framerate.(Constructing the floor grates may require you to repeatedly un- suspend construction, as the dwarves will repeatedly complain about the site being submerged.) The downside is that there may be some blood splatters upon arrival. Construct floor grates under the falls to catch falling creatures and fish will literally arrive at your doorstep, already dead and ready to prepare. Natural waterfalls can provide a ready source of fish for your fortress.Waterfalls will clean contaminants from your dwarves, which may save the fortress from a plague someday.Waterfalls generate mist, which gives dwarves happy thoughts.
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